Incredible Reality Technologies and Difference

Mujahid Ali
3 min readFeb 18, 2021

The line between the virtual and real-world continues to break down, significant challenges experiences that could be found only in the visions of science fiction writers a short time ago.

Past and Future of Virtual Reality

For much longer than just the last five to 10 years, we’ve been trying to occupy Virtual Reality. In the 1950s, there were popular peer-through toys and attached flight simulators debuted in the 1960s, but the VR idea goes even further back.
Science fiction writers, technologists, and tinkerers imagined an atmosphere where you could escape from reality through art and machines as early as the 1930s. Long before we had the technology to make them possible, we weighed Virtual Reality vs. Augmented Reality vs. Mixed Reality queries.

Virtual Reality (VR)

It assumes a complete experience of immersion that quiets the physical world out. Using VR devices such as HTC Vive, Oculus Rift, or Google Cardboard, people can be teleported to a number of real-world and imagined areas, such as the center of a colony of squawking penguins or even a dragon’s back.

Virtual Reality (VR) has become the most popular form of virtual reality ever, and for good reason. With new headsets popping up every day, it’s hard to keep track of which one will come first in terms — of whether we’ll really need them at all if you just want to look around somewhere else without feeling like you’re being transported into another world. Rift VR is trying something a little different this year by focusing on its existing lineup rather than looking elsewhere entirely for an appropriate replacement, as well: using Oculus Rift technology built into our phones so that your head doesn’t move when going from place A-Z via B-W., but instead simply controls itself.

Augmented reality (AR)

Augmented Reality (AR) often adds digital elements to a live view by using a smartphone’s camera. Snapchat lenses and the game Pokemon Go include examples of augmented reality observations.
Augmented reality (AR) technology has been gaining popularity for years. It allows devices to perceive objects, including others in the world around them. For instance: if you walk into an office building and see a person standing next door to your room, people can look out of their windows as they approach that particular space.

Mixed reality (MR)

Real-world and digital objects interact in a Mixed Reality (MR) experience, which combines elements of both AR and VR. With Microsoft’s HoloLens, one of the most notable early mixed reality devices, mixed reality technology is just now beginning to take off.
Mixed reality (MR) is a form of augmented reality. It can enhance the capabilities, and interact with objects within an environment — see it in action when you visit Google’s Project Tango VR lab: In short, MR has to do everything possible for virtual world users or else they will simply walk around them at any time without understanding why those things are there. This creates quality experiences that create new barriers that prevent people from experiencing more immersive worlds through apps like Oculus Rift and Sony Morpheus.

Extended Reality (XR)

Extended Reality (XR) is an umbrella term that covers all of the various technologies that enhance our senses, whether they’re providing additional information about the actual world or creating totally unreal, simulated worlds for us to experience.

It includes Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) technologies. It’s time we start talking a little more about this new technology? Well, you might have heard by now… well what does it mean in terms/disclaimers if I say “this stuff” has been around since 2005: on August 11th, 2013 Facebook launched Oculus Rift® developer kit 2 ‐ its first consumer virtual reality headset.

VR and AR join MR

First, let’s define the jargon first. To define other technologies equal to, but the different forms, an actual experience of Virtual Reality, Virtual Reality can be used as an umbrella term.

Using of all Reality Technologies

The uses of virtual reality augmented reality, and mixed reality is expanding from gaming to movies, to medications. Here is a list.

  • Gaming
  • Healthcare
  • Film & TV
  • Virtual Travel
  • Professional Sports

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